The leader track π€ Β· for design, brand & creative leads Β· 6 x 45 min Β· decisions, not demos
Judgement mode: what actually changed in design work, how to judge output like a director, which tools earn a seat and which are theatre, the IP and provenance exposure your legal team will eventually ask about, what AI does to craft and careers, and a rollout that is measured on quality rather than volume.
What AI changes in design work
Where generation genuinely collapses cost, where it quietly does nothing, and why the bottleneck moved from making to deciding.
ποΈ Leader 2 Β· easyTaste is the moat
Judging output like a director: the measurable half you can delegate to a check, the judgement half you cannot, and how homogenisation happens to whole categories.
πΊοΈ Leader 3 Β· mediumThe tool and workflow map
Figma, Adobe, Canva, image generators, prompt-to-UI - what each actually outputs, where it lands in a real pipeline, and the buy-versus-ignore call.
βοΈ Leader 4 Β· mediumIP, provenance and brand risk
What you can register, what vendor indemnities actually promise, what Content Credentials prove, and the transparency rules for synthetic imagery.
πͺ Leader 5 Β· decidingCraft, juniors and career ladders
If AI does the work juniors used to learn on, where does the next senior come from? Hiring signals, portfolio review, and a ladder that still develops taste.
π Leader 6 Β· decidingRollout and measuring quality
A 12-month adoption plan whose success metric is design quality, not asset count - with the review ritual, the guardrails, and what to stop doing.
The designer track π¨ Β· for product, brand & design-adjacent builders Β· 10 x 45 min Β· no coding needed
One running feature, taken further every session: Cadence's shared summary. The critique lab climbs 17 β 32 β 46 β 66 β 86 β 100 as the craft levers come on, and b10 does not ship until the capstone screens score 100 with an idea in them. Every session leaves you an artifact - a brief, a moodboard, a screen, a token set, a spec.
The designer's AI loop
Brief, generate, critique, direct, ship - and the five-check lab you will spend ten sessions climbing, starting at a brutal 17 out of 100.
π― Designer 2 Β· easyArt-direction prompting
The brief that produces usable work: constraints instead of adjectives, references that carry weight, and the iteration loop that fixes the brief rather than the pixels.
π§ Designer 3 Β· mediumResearch and moodboards
Concept exploration at speed without converging on the average - divergent prompting, reference discipline, and a moodboard that states a position.
π± Designer 4 Β· mediumUI drafting: flow to screens
From a flow to Cadence's shared-summary screens with prompt-to-UI tools - and the states generated work always forgets.
π¬ Designer 5 Β· the heartThe critique lab
The signature session: the five-check script, the WCAG criteria to cite by number, the AI-as-reviewer prompt, and the 19-point cost of "can we add a colour".
π§© Designer 6 Β· hands-onDesign systems and tokens
Turn the five checks into tokens and components a machine can enforce - so consistency stops depending on whether you were paying attention.
πΌοΈ Designer 7 Β· hands-onIllustration and imagery
Generated assets that look like your brand rather than like a generator - style references, consistency techniques, and the licensing you must check.
βοΈ Designer 8 Β· hands-onContent design and microcopy
Words are interface: labels, empty states, errors, and the AI-disclosure copy that builds trust instead of hedging - paired with the visuals, not bolted on.
π€ Designer 9 Β· hardestHandoff to code
Specs an engineer can build from, AI-assisted front-end drafts, and the review that catches the gap between the design and what shipped.
π Designer 10 Β· hardestCapstone: the Cadence feature
Assemble everything - brief, exploration, screens, tokens, imagery, copy, spec - and do not ship until the score is 100 and you can name the idea in one sentence.
Choose your path πΊοΈ
Two doors into the same conviction: the tool raises your floor, and only direction and a standard raise your ceiling.
The knowledge map π§
Both tracks at a glance - hover a session to spotlight its concepts, click any node to jump in.