Where we start
The running case is constructed. At the end of session 1, Jo left Dana, Larkfield's head of product and sponsor, with a one-page contract: the decision (which four of eight candidate items Platform and Growth commit to), the rule (consent among the eleven people in the room), the fallback (at 16:20, Dana decides after hearing the two leads summarise the remaining objections) and the outcome (a one-page list of four items, in order, each with one owner and a first milestone date). Tonight Jo turns that page into the agenda that goes out with the invite. The workshop runs 15:00 to 16:30; every time and number about Larkfield is constructed.
★ What you walk out with tonight. A one-question test that separates a topic from an outcome, a three-field template (purpose, outcome, process) you can fill for any agenda item, a way to set clock times by working back from the end, and a finished 90-minute agenda for a meeting of your own, with a fallback written in before anyone arrives.
A topic is not an item
5 min liveA topic names a subject. An outcome names a thing that will exist when the item is done. The difference looks like wording and behaves like structure: a topic has no finish line, so the item ends when time runs out or when the most senior person loses interest, and the next item starts late. Larkfield's two failed meetings (constructed) both had one-line agendas that said "Roadmap discussion".
LiveWhy "Roadmap discussion" fails3 min▶
"Roadmap discussion" has no finish line. Nobody can tell, twenty minutes in, whether the item is nearly done or has not started, so nobody can tell whether to push on or move to the next one. The item ends for an outside reason: the clock, a senior person's next meeting, or a long enough silence.
Worse, everyone brings a different meeting. At Larkfield (constructed), Ravi reads "Roadmap discussion" as a chance to explain why the platform needs a quarter of reliability work. Mara reads it as a review of which growth experiments are blocked. Three of the nine team members think it is a status update and bring slides. All of them are on the agenda, and none of them is having the same meeting. That is most of what happened in the two failed attempts.
LiveThe outcome test: could you hold it up at 16:30?2 min▶
An outcome is a noun: a thing that exists when the item is over and did not exist before. "A ranked list of four items." "A summary of each team's needs that the other team has confirmed." "Three options with an owner to cost each one." The test is physical: could you hold it up at the end, on a wall, a sheet or a screen, and could everyone agree it is there?
Verbs fail the test. "Discuss the roadmap", "align on priorities", "explore options" all describe activity, and activity can go on for ever. If an item's wording starts with a verb, ask "and when we have done that, what will exist?" The answer is the outcome. If nobody can answer, the item is not ready to go on the agenda.
The standing meeting whose agenda never changes. A familiar pattern: a weekly meeting whose invite has said "Updates, Priorities, AOB" for a year. Nobody remembers why it exists, every item ends when the hour does, and decisions are made afterwards in corridors by whoever stayed behind. Rewrite the three lines as outcomes and two things usually happen: one item turns out to have no outcome anyone needs, and the meeting gets shorter.
Three fields for every item
5 min liveKaner and colleagues' Facilitator's Guide to Participatory Decision-Making (third edition, 2014) gives agendas three chapters, 10 to 12, under the heading "Effective Agendas": design principles, desired outcomes, and process design. Those are the chapter titles from the publisher's table of contents; the chapter text was not read, so the three-field method below is presented as common facilitation practice, not as a quotation from the book. The idea is simple: every item carries a purpose, an outcome and a process, and the facilitator designs them in a particular order.
LivePurpose, outcome, process: what goes in each field3 min▶
Purpose answers "why is this item here, and for whom?" One sentence. It is the field people skip, and the one that tells you an item does not belong: if the honest purpose is "Ravi wants to present his slides", it is a pre-read, not an agenda item.
Outcome answers "what will exist at the end?" A noun that passes the Part 1 test. It is the field the facilitator holds the room to: when the outcome exists, the item is over, even if the clock says there are five minutes left.
Process answers "how, who, and by when?" A named technique, the people involved, and a clock time. At Larkfield (constructed), the understanding item's process is "each team states its needs for five minutes, the other team paraphrases, the first team corrects, Jo charts both", from 15:10 to 15:35.
Self-study"Process" names a technique, never "discuss"3 min▶
"Discuss" is not a process. It is the absence of one: open discussion, where whoever speaks first and longest shapes the item. Open discussion is a legitimate technique, but it should be chosen, not defaulted to. Write the technique by name:
- A round: each person speaks once, in turn, before anyone speaks twice.
- Pairs: two people talk for a few minutes, then each pair reports one point.
- Silent writing: everyone writes on cards for two minutes before anyone talks.
- Open discussion: named as such, with a facilitator and a stop time.
The choice follows from the outcome. If the outcome is "everyone's view is on the wall", a round or silent writing produces it; open discussion usually produces the views of the three most confident people. Session 3 adds the tools built for divergence and convergence, and session 4 shows what happens to airtime when nobody chooses.
Self-studyWhere the three fields come from, and what is not claimed2 min▶
Kaner's guide devotes chapters 10 to 12 to agendas, titled design principles, desired outcomes and process design. Only the titles were read, via the publisher's table of contents, so nothing here paraphrases what those chapters say. The guide's chapter 1, which was read, presents the Diamond of participatory decision-making as, among other uses, a roadmap for agenda design (p.20); session 3 draws that shape.
Purpose, outcome and process as three fields on each item is widespread in facilitation practice, in many slightly different wordings ("why, what, how" is a common one). No single source owns this exact form. Treat it as a well-worn template, not a finding.
Clock times, and designing backwards
5 min liveAn agenda written top to bottom tends to spend its time at the top: the opening runs long, the first item gets generous minutes, and the decision lands in the last ten minutes, squeezed. Writing it backwards, from the outcome at the end to the opening at the start, puts the protected time where the decision is. At Larkfield (constructed), Jo starts from 16:30 and the one-page list, not from 15:00 and a welcome.
LiveClock times, not durations1 min▶
Write "15:35-15:55", not "20 minutes": a clock time tells everyone, at a glance, whether the room is on track. The training-room version of this, with full session plans, lives in course design, Delivery 3.
LiveStart from the contract's outcome and work backwards2 min▶
Take the outcome line from your session 1 contract and place it at the end time. Then ask, item by item, moving left: what has to exist just before this, for this to be possible? At Larkfield (constructed): the list with owners exists at 16:30 only if the four items were chosen by 16:20; four items can be chosen by consent only if the options are all on the wall; the options only include combinations that serve both teams if each team has first heard what the other needs; and nobody can engage with any of it until the givens and the rule have been said aloud.
That chain is the agenda. Each link becomes an item, and each item's outcome is the precondition of the next. Durations come last, by dividing what is left, which is why the decision gets 25 minutes and the opening gets 10.
Self-studyBuffers, the 16:20 fallback, and givens read at the start3 min▶
The fallback is the buffer. A 90-minute agenda with no slack will overrun, and the item that pays is the last one, which is usually the one that matters. Jo puts the fallback on the agenda itself, at 16:20, so the room can see it from 15:00: if consent has not been reached by then, Dana decides after hearing Ravi and Mara summarise the remaining objections. A visible fallback is not a threat. It tells the group the clock is real and that the decision will be made either way, which tends to sharpen the last stretch.
Givens go first, out loud. Anything the group cannot change is read in the opening, before discussion: capacity for about four items, item 1 (the compliance deadline) already committed and not one of the four, the candidate list fixed. A given discovered at 16:05 costs the room its decision time; read at 15:02 it costs nobody anything.
Leave a few minutes inside the long items. If the understanding item needs 22 minutes of process, give it 25. When it finishes early, start the next item early; nobody ever complained about that.
Read the times aloud at the start. "We decide between 15:55 and 16:20; if we have not reached consent by 16:20, Dana decides." Saying the clock out loud once makes it shared property, so the facilitator is no longer the only person watching it.
Larkfield's 90 minutes, item by item
★ 22 min · everyone buildsJo writes the agenda for Larkfield's workshop (constructed): 15:00 to 16:30, eleven people, decision by consent, fallback at 16:20. Each step below is one line of the agenda in the three-field form, with a clock time. Fill the same template for a meeting of your own as you go; if you have none coming up, use Larkfield and change the times.
Write the outcome of the whole workshop first. Copy it from step 3 of your session 1 contract. It goes at the top of the agenda, above every item, so everyone reads the finish line before the first clock time.
Opening, 15:00-15:10. Short, and not a warm-up. Its outcome is that everyone starts from the same givens and the same rule, including the 16:20 fallback, and knows how the afternoon will run.
Understanding, 15:10-15:35. Before anyone ranks anything, each side hears the other's actual reasons. The outcome is not agreement; it is a summary each team confirms as fair to them.
Options, 15:35-15:55. Seven items are open (item 1 is already committed). The outcome is a longer list, not a shorter one: all seven plus any combination that serves both teams. Session 3 has the tools for this stretch.
Decision, 15:55-16:20. The longest protected block, placed before anything else was timed. Converge on four, then test for consent: does anyone have a reasoned objection?
Close, 16:20-16:30. Ten minutes that decide whether the afternoon survives the week. Owners, dates and a record everyone saw being written; session 6 covers it in full.
Check the chain before you send it. Read the outcome column bottom to top and ask of each row: does the row above produce what this one needs? If a row's outcome is not used by anything below it, cut the row or give the time to the decision.
Before session 3
30 min- Rewrite one real agenda. Take the last invite you received or sent. Turn every line into an outcome that passes the hold-it-up test. Count how many lines had no outcome anyone could name.
- Finish your own agenda. All items in purpose, outcome, process form, with clock times, written backwards from the outcome line of your session 1 contract.
- Replace every "discuss". For each item whose process says discuss, name the technique: a round, pairs, silent writing, or open discussion chosen on purpose with a stop time.
- Put the fallback on the page. Write the clock time and the rule that applies if the group has not decided, and read it aloud at the start of your next meeting.
Three questions
Clear all three and session 2 gets stamped in your passport.
1 · Which of these agenda lines is an outcome, not a topic?
Only C names a thing you could hold up at the end. A is a bare subject, and B and D are verbs: aligning and exploring can go on for as long as the clock allows, so the item ends for an outside reason, not because it is done.
2 · What must the "process" field of an agenda item name?
"Discuss" is the absence of a process, and it hands the item to whoever speaks first and longest. C breaks the facilitator's neutrality on content. D is close but a duration hides whether the room is on track; a clock time shows it.
3 · Why design an agenda backwards from the outcome?
Working from the end turns the agenda into a chain where every item produces what the next one needs. Written top to bottom, the opening and first item absorb the slack and the decision gets squeezed into whatever is left. The opening still matters: it is where the givens and the rule are said aloud.
What this session teaches, and where it came from
Every fact on this page, and its verification tier, is recorded in the course's source map.
Session 2 cheat sheet · pin this
Jo's agenda has an options block and a decision block, and nothing yet about how a group of eleven actually widens a list and then narrows it. Session 3 draws the Diamond, from Business as Usual through the Groan Zone to closure, gives each zone its tools, and lays out the decision rules to choose from before the discussion starts.